Kool Kat

Player: Karn
Theme: Akira Otoishi's Guitar Solo
Income: -
Expenses: -
Race: Feline Human
Age: 22 (Adult)
Racial Trait(s): Ascendant, Bestial, Feline Grace, Hyper Aware
Cultural Trait: Scholarly Training (+1 Favored Element)
Locational Trait: Republican (+2 Tech Lore)
Weapon Groups: Westside Ace, Westside Rover
Proficiency: Bow, Handgun
Expertise: Carbine, Crossbow, Sniper Rifle
Favored Element(s): Earth, Wind
Secondary Element(s): Poison
Armor Type: Unarmored (Blazer & Jeans)
Meta Bonus: 6 Performance, 4 Subtlety
Status and Equipment
HP: 40
SP: 52
Damage: 6 Ballistic
To Hit: 6
Evasion: 11
Endurance: 1
Willpower: 1
Search: 2
Sneak: 19
Stamina Reductions: -1 All
Damage Reductions: N/A
Equipped Weapon: Bolt-Action Carbine
Equipment
Bard's Feather - -
Electric Guitar - -
Injury Type Description Heal Date
Splicex N/A Kool Kat doesn’t suffer Bestial Rage. However, below ½ HP, he begins to sweat uncontrollably and will become Drenched if he spends a full Turn in that state. N/A
Skills
Tree: Subtlety Performance
Passive: Assassin
5 Max Concealment
Martial Muse
8 Tune Range
Cost: Tier + 0 Tier + 0
Tier 1 Subvert Obscure Sever Gentle Breeze Cadenza Coming Storm
Tier 2 Debilitate Observe Blend Hunter's Wit Vivace Marksman's Aim
Tier 3 Raid Sly Strike Vanish For the Fallen Fortissimo Bloody Vengeance
Tier 4 Play Dead Exploit Covert Dragon Roar Sforzando Jagged Claws
Adventuring Skills
Acrobatics +9 “Keeping one's balance is very important.”
Civics +9 “It's important to know the laws you intend to break.”
Precision +8 “Plucking the strings at speed is no small feat.”
Thievery +8 “It's also important to know how to break laws.”
Tech Lore +7 “About all that I learned at the Academy. A shame.”
Investigation +7 “It's good to keep your eye as keen as your mind.”
Gadgetry +4 “Westside taught me well. I have fond memories.”
Strength +3 “Shows of force are not my forte. I will try, if necessary.”
Non-Combat Skills
Composure +6 “I try not to lose it.”
Flinging +5 “I do enjoy a game of darts.”
Dancing (Street) +4 “I really shouldn't.”

Equipment

Bolt-Action Carbine
Description Made the old-fashioned way, from wood and steel. The Westside logo is etched on the stock.
Sniper Rifle 6 Ballistic Damage, 6 Ammunition. +2 To Hit when Prone or didn't Move yet. +1 To Hit & Search in Tracking Stance.
Silencer +1 Maximum Concealment. Missed Attacks with this Weapon don't cause you to leave Stealth.
Electric Guitar
Description A shiny guitar powered by a magitech battery. It can plug in to most power sources, too.
Instrument +1 Damage & Healing to Performance Skills, +1 Tune Range.
Blazer & Jeans
Description Distinguished, but not quite formal. The sleeves are rolled up and collar is popped.
Unarmored Garb +2 Movement, -1 to All SP Costs
Equipment
Bard's Feather An enchanted feather, usually tucked behind his ear. +1 Tune Range. On the first Turn of combat encounters, using a Tune is a Sub Action.

Boons, Special Skills & Research

Boons
Boon Type Level Description
- - - -
Traits
Name Description
Ascendant +1 EVA, WIL & END.
Bestial +2 Search & Sneak.
Feline Grace +3 EVA & Acrobatics.
Hyper Aware Roll twice during reactionary Searches and use the higher roll.
Splicer +1 to Performance Meta & Cap.
Studies & Training
Study Source Description Time
- - - -
Training Source Description Time
- - - -

Calculations

Stats
HP 40 + 3 [Skill Points] = 43
SP 40 + 6 [Performance] + 6 [Skill Points] = 52
HIT 6 [Performance]
EVA 4 [Subtlety] + 6 [Performance] + 1 [Ascendant] = 11
END 1 [Ascendant]
WIL 1 [Ascendant]
Search 2 [Bestial]
Sneak 8 [Subtlety] + 2 [Bestial] + 9 [Skill Points] = 19
Damage 6 [Carbine]
Subtlety 4 [Skill Points]
Performance 5 [Skill Points] + 1 [Splicer] = 6
Skill Points 15 [Performance] + 12 [Subtlety] + 6 [Sneak] + 4 [SP] + 2 [HP] = 39 / 42
world_setting/sheets/kool_kat.txt · Last modified: 2021/04/10 20:22 by karn