Sun Jiahao

Player: Karn
Income: 12,000z (Treasure Hunter + Productivitizer)
Expenses: -
Currency: 9,500z
Race: Human
Racial Traits: Flexibility
Cultural Trait: Vocational Training (+3 Gunsmith Skills)
Locational Trait: Republican (+2 Tech Lore)
Age: 38 (Adult)
Weapon Groups: Mixed Soldier
Weapon Proficiency: Carbine, Sniper Rifle
Weapon Expertise: Assault Rifle1), SMG2)
Favored Element: N/A
Armor Type: Reinforced Garb (Oblique Surplus Uniform)
Meta Bonus: Leadership 4, Gunsmith 6, Alchemist 4
Status and Equipment
HP: 36
SP: 38
Damage: 4 + 1 [AR] / 3 + 1 [SMG]
To Hit: 6 + 1 [AR] / 9 + 1 [SMG]
Evasion: 1
Endurance: 4
Willpower: 0
Search: 0
Movement: 10
Stamina Reductions: -1 All
Damage Reductions: 4 Ballistic
Equipped Weapon: The Madhouse
Equipment (6)
Gas Mask Military Kevlar Vest Amethyst Eye
Z-Cap Launcher+ Quickdraw Holster JS SMG α
Z-Cap Launcher (3)
Z-Capsule H+ Z-Capsule H+ Z-Capsule S+
Pharmacist -
Injury Type Description Heal Date
- - - -
Injury Points 0/18
Temp Boon Source Description End Date
Fine Tuned Madhouse +1 Damage & To Hit. Next Enc
Fine Tuned JS SMG α +1 Damage & To Hit. Next Enc
Inoculation Himself +2 Healing to Consumables that Heal HP & SP. Next Enc
Leadership Gunsmith
Passive: Commander Triggerman
Cost: Tier + 0 Tier + 0
Tier 1 Attack Order Defend Order Rally Order Shortcut Materia Tune-Up
Tier 2 Heal Order Shake Off Inspiration Fine Tuned Great Materia Sidearm
Tier 3 Desperate Cry Pick Me Up Chosen One Superior Steady Aim Crack Shot
Tier 4 Presence Rise Up All Out Attack Excellent Grand Materia The Big One
Alchemist -
Passive: Apothecary -
Cost: Tier + 0 -
Tier 1 Shortcut Materia Quick Dip - - -
Tier 2 Inoculation Great Materia Pharmacist - - -
Tier 3 Superior Triage Acid Demonstration - - -
Tier 4 Excellent Grand Materia Alchemic Plume - - -
Adventuring Skills
Name Bonus Description
Field Medicine +12 ”Hold still. I said hold still!”
Tech Lore +10 ”What kind of idiot doesn't know this in Yuen Long?”
Herbology +9 ”I'm not talking farming, old timer. Pharmaceuticals.”
Harvesting +8 ”I still need to get my hands dirty, sometimes.”
Thievery +8 ”Whatever these accusations are, I'm deeply offended.”
Dexterity +6 ”These hands were made for delicate work.”
Gadgetry +5 ”Far more delicate than old-world technology, anyway…”
Survival +2 ”I started on the streets, with a Zeny and a dream.”
Non Combat Skills
Name Bonus Description
Speaking (Radio) +8 ”And now, a word from our sponsors…”
Selling (Schmooze) +8 ”I use ZAIBATSU products every day. Look, it really works!”


The Madhouse
Stats 4 Ballistic Damage, 12 Ammunition.
A bulky assault rifle made from blackened metal and etched with all sorts of erratic, occult-looking runes and symbols across its stock, body and barrel alike.
Perks 6 Dead Zone. Add 1 Follow-Up Attack @ -3 To Hit.
Legendary Enchantment A Very, Very Mad World :: Flat Attack rolls of 16 - 20 apply Bleeding (vs END). If Bleeding fails to apply, the wielder rolls to resist it themselves. Each time this Weapon applies Bleeding, it adds +1 Follow-Up Attack at the cost of -1 To Hit (max 3). Bleeding applied by it can't normally be removed…
Stats 3 Ballistic Damage, 10 Ammunition
Perks Add 2 Follow-Up Attacks @ -5 To Hit. -2 if no Movement.
Maker's Mark Accurate Excellent :: +3 To Hit.
Oblique Surplus Uniform
Stats From Trench Warfare. It has no patches… +1 EVA & +2 Maximum HP.
Maker's Mark Kevlar Lined :: +1 Ballistic DR.
Enchantment Oblique :: -1 Damage from DoT Conditions per Rank of them.
Gear & Item Notes
Amethyst Eye Once per encounter, as a Sub / Quick Action, instantly teleport anywhere in your Line of Sight. If used as a Quick Action when attacked, the attack against you goes off before it's activated. You must move at least 10 squares away, and can't leave the battlefield entirely.
Gas Mask Provides Immunity to respiratory hazards.
Military Kevlar Vest Grants +3 Ballistic DR.
Quickdraw Holster A Utility that adds To Hit equal to Gunsmith Meta [6] when firing a Weapon via the ‘Sidearm’ skill.
Z-Capsule Launcher+ A Two-Handed 'Firearm' made for launching Z-Capsules. It also acts as a Container, holding 3 Z-Capsules. It increases the numeric effect of Z-Capsules by 3.
Z-Capsule 'H'+ x 2 A capsule that explodes harmlessly on impact, healing 14 HP.
Z-Capsule 'S'+ A capsule that explodes harmlessly on impact, healing 14 SP.

Boons & Studies

Boon Type Level Description
Draught of Sages Major - -1 to All SP Costs.
ZAIBATSU Seniority Major - +4 Defense vs Exhausted. +2 to any Non-Combat Skill related to business [Selling (Schmooze)].
Name Source Description Finish Date
Safecracker's Kit Strange Bazaar A small, hand-made journal and a box of simple tools for cracking the most intricate sort of locks- Especially those used by banks and wealthy nobles. 5/25
Source Description Research Time
- - -


Cassette Radio 'F#CK Discography' is inserted, and usually playing in his corner of the workshop. +1 Max CP.
Company Revolver A Revolver with the 'Snub Nosed' Maker's Mark. -1 Damage & +6 Thievery when Concealing.
Excellent Productivitizer A Magitech Device that reduces Upkeep by 15% or increases Income by 15%. It has a hard cap of 6,000z in either direction.
Liquid Luck++ x 6 Masterwork; Thin & Effective After drinking, your next 2 flat rolls are Automatically 20.


Crafting Points 11 Max 11/11 CP available!
7th Div. Workshop Rare Allows Gunsmithing.
7th Div. Alchemy Lab Rare Allows Alchemy.
Permits & Licenses
- - -
Great Strides
Gunsmith 5
Firearms created with 3 Excellent Properties only gain 'Perfect'. It adds +2 To Hit (as Excellent would) and +1 numeric bonus to all Improvements on the Weapon.
Gunsmith 6
Z-Cap Bolter
Jiahao may Craft the Z-Cap Bolter, a One-Handed version of his Launcher.
Schematics & Blueprints
Common Rare Legendary
Repair Repair -
Transfer Transfer -
Handgun Dragon's Breath -
Revolver - -
Assault Rifle - -
Carbine - -
Shotgun - -
SMG - -
Foregrip - -
Z-Cap Launcher - -
Common Rare Legendary
Z-Cap 'H' Liquid Luck -
Z-Cap 'S' - -
Common Rare
0 0
Name Amount Rarity Craft Description
- - - - -

Stat Calculations

Stat Notes
HP 34 [Base] + 2 [Uniform] = 36
SP 34 [Base] + 4 [Leadership] = 38
HIT 6 [Meta] + 3 [SMG] = 9 (SMG)
EVA 1 [Uniform]
END 4 [Leadership]
Search 0
Sneak 0
Damage 4 [Madhouse]
Damage 3 [JS SMG α]
1) , 2) Boosted via No 2nd Group
world_setting/sheets/sun_jiahao.txt · Last modified: 2020/05/12 05:27 by karn