Qisma Tazi

Player: Karn
Theme: Kara the Dancer
Income: -
Expenses: -
Money: 6,700dr
VSF1): 1 Yasmin
Race: Succubus
Age: 50 (Adult)
Racial Trait(s): Longevity, Weak Arms, Willful
Cultural Trait: Mold Breaker (+2 Agility Cap, +6 HP)
Locational Trait: Aruni (+2 SP)
Weapon Groups: Aruni Thrillseeker, Heavy Adventurer
Weapon Proficiency: Bow, Greatsword, Polearm, Swordstaff
Weapon Expertise: Runeblade, Whip
Favored Element: Light
Armor Type: Reinforced Garb (Veiled Protector's Cloth)
Meta Bonus: Agility 4, Light Magic 6, Opportunity 3
Status and Equipment
HP: 47
SP: 43
Damage: 5 [Whip] / 6 [Bow]
To Hit: 6
Evasion: 6
Willpower: 9
Endurance: 2
Search: 2
Sneak: 2
Stamina Reductions: N/A
Damage Reductions: 1 Physical
Equipped Weapon: Al Fajah & Gold Bangle
Wooden Bow Runny Health Potion Runny Stamina Potion
S. Embrace Potion Gaudy Rings Scavving Boots
Injury Type Description Heal Date
- - - -
Tree: Agility Light Magic
Passive: Momentum Forbearance
Cost: Tier + 1 Tier + 1
Tier 1 Deft Strike Flourish Flow Smite Heal Gloria
Tier 2 Lunge Sweep Slanted Strike Absolve Bless Kyrie
Tier 3 Leverage Focus Chain Strike Flash Haste Baptize
Tier 4 Skyward Coup de Grâce Posture Sanctuary Resurrect Hospitaller
Tree: Opportunity -
Passive: Veteran -
Cost: Tier + 1 -
Tier 1 Cover - Quick Rise - - -
Tier 2 Writhe Topple 100% - - -
Tier 3 - Push Harder War Torn - - -
Tier 4 Scream Prosperity Veterancy - - -
Adventuring Skills
Magic Healing +10 “The children insist on me mending their scrapes.”
Speed +7 “I'm one of the fastest in the tribe.”
Acrobatics +6 “I like to stretch when I greet the sun each morning.”
Dexterity +6 “Handling a whip takes a certain amount of finesse.”
Mana Control +6 “It rarely gets away from me.”
Mana Sensing +5 “My senses aren't perfect…”
Spell Lore +4 “You might want to ask Irha.”
Vitality +4 “I can put up with a lot, for a succubus…”
Strength +2 “Growing strong is difficult for someone like me.”
Non-Combat Skills
Drawing (Charcoal) +92) “I wish Irha could see them, sometimes.”
Animal Handling (Peco Peco) +73) “These birds can be ornery.”
Cooking (Nomadic) +3 “No one has fun when it's my turn.”


Weapon & Armor
Al Fajah (New Dawn) Veiled Protector's Cloth
Stats A chain whip forged a very, very long time ago. It's meant for the hands of the one protecting the Radiant Oracle.
4 + 1 Light Damage.
A ceremonial, armored garment passed down through generations. It may be hundreds, if not thousands, of years old!
+1 END, +1 Phys DR, +2 Max HP.
Maker's Mark Grand Materia (Solar Crystal) :: This Weapon is Catalytic, and may strike Elemental Weakness against certain enemies. Underplating :: Provides +1 END & +1 Physical DR, but -1 EVA.
Enchantment Sunbrand :: This Weapon is always affected by Light Brand (+1 Damage & Light Element). Sun's Vitality :: The wearer adds +1 to the numerical effect of Brilliant on them.
Potion of Solar Embrace A bright yellow potion. Gain Brave. Roll 3d20, for each 10+ gain Brilliant.
Runny Health Potion Not made by the most skilled of hands. Heals 15 HP.
Runny Stamina Potion Not made by the most skilled of hands. Heals 15 SP.
Gaudy Rings Qisma finds these gorgeous… +1 to a single Numeric Bonus when an Enchantment is on them.
Scavving Boots These're useful. She gladly loans them out at home. Grants Immunity to Difficult and (most) Dangerous Terrain.
Wooden Bow It gets the job done. 6 Piercing Damage

Boons, Special Skills, & Study / Training

Source Description Research Time
- - -
Source Description Research Time
Samira's Favour Chores with Samira come in the form of the hunt! Qisma spends plenty of time on Peco-back, hunting Roween and everything that entails. 8/14 - 8/25
9/16 - 9/20
Boon Type Level Description
Radiant Runic
Sunlight's Kiss
Major - A set of three runic tattoos that stretch along Qisma's collarbone, from one shoulder to another. Once per Turn as a Free Action, Qisma may spend 1 SP to Heal 2 HP. In direct sunlight, SP Cost and Healing are doubled!.
Name Description
Mold Breaker +2 Agility Meta Cap, +6 HP. -1 Favored Element.
Willful +1 Willpower.
Passive Signature Skill – Guardian of the Sun
“I know how to let the Light in.”
Description While at Rank 3 Brilliant, Qisma gains +1 Damage & To Hit.


Artsy Ringer Charm A paint brush! +2 to a Non-Combat Artistic Skill.
Doggy Ringer Charm A puppy! +1 Search in lit areas.
Sprout Ringer Charm A plant! +2 to a Non-Combat Gardening Skill.
Portable Cassette Player This is amazing… It can play music from cassettes.
Flora Fawn Discography Sounds Republican! +2 to Qisma's two highest Non-Combat Skills.


HP 26 + 6 [Mold Breaker] + 6 [Light] + 4 [Agility] + 3 [War Torn] + 2 [Armor] = 47
SP 40 + 3 [War Torn] = 43
HIT 6 [Meta]
EVA 4 [Agility] + 2 [Opportunity] = 6
END 1 [Opportunity] + 1 [Armor] = 3
WIL 6 [Light] + 1 [Willful] + 2 [Bangle] = 9
Search 2 [War Torn]
Sneak 2 [War Torn]
Damage 5 [Whip] / 6 [Bow]
Veiled Sun Favor
2) , 3)
world_setting/sheets/qisma_tazi.txt · Last modified: 2019/09/06 00:52 by karn