Lapis Leejah

Player: Karn
Theme: Tetris Theme A
Income: -
Expenses: -
Race: Human
Age: 26 (Adult)
Racial Trait(s): Flexibility
Cultural Trait: Specialized Training (+1 Performance Meta)
Locational Trait: Aruni (+2 SP)
Weapon Groups: Aruni Thrillseeker, Mixed Pitcher
Proficiency: Nahrdeimo, Polearm, Runeblade, Swordstaff, Throwing Axe, Throwing Dart, Throwing Knife, Throwing Spear, Whip
Favored Element: Fire
Armor Type: Unarmored (Nahr Dancer's Attire)
Meta Bonus: Performance 6, Perception 4, Opportunity 4
Status and Equipment
HP: 37
SP: 42
Boomerang Damage: 5 [A] / 6 [B] / 4 [C]
Nahrdeimo Damage: 7 [Hearthglow] / 6 [As Catalyst]
To Hit: 6 [Boomerangs] / 7 [Hearthglow]
Evasion: 10
Endurance: 2
Willpower: 2
Search: 4
Sneak: 0
Stamina Reductions: -1 All
Damage Reductions: 3 Fire
Equipped Weapon: Magic Boomerang x 3
Equipment
Hearthglow W.S. Lamb Jerky L. Fig & Rice Bar
- W.S. Lamb Jerky Spirit of Unity Tea
Injury Type Description Heal Date
- - - -
Skills
Tree: Performance Perception
Passive: Spell Singer Fixation
Cost: Tier + 1 Tier + 1
Tier 1 G. Breeze Cadenza S. Rain A. Strike L. Strike Change Up
Tier 2 H. Wit Vivace N. Balance Strafing Pinpoint Blitz
Tier 3 F. Fallen Fortissimo Q. Prayer Scatter Concentrate Waylay
Tier 4 D. Roar Sforzando K. Breath T. Sight Slay Killshot
Tree: Opportunity -
Passive: Adventurer -
Cost: Tier + 1 -
Tier 1 Cover Pitch Item Chill Out - - -
Tier 2 Writhe Topple Tumbling - - -
Tier 3 Cripple Push Harder Well Ventured - - -
Tier 4 Scream Prosperity Heroism - - -
Adventuring Skills
Acrobatics +12 “I've got the tribe record for backflips in a row!”
Dexterity +11 “You need fast hands to juggle, duhhh.”
Speed +10 “I'm more of a sprinter than a long-distance runner.”
Mana Control +7 “Magic's not my main focus..! But I can.”
Creature Lore +7 “A Roween let me pet it, once!”
Thievery +7 “Sleight of hand's a useful thing…!!”
Strength +4 “Dad made me work in the mines for a week, once. Didn't go great.”
Vitality +4 “I can take it! Just don't hit too hard, okay?”
Non-Combat Skills
Juggling +10 “I mean, it's literally my job! Heheh.”

Equipment

Magic Boomerang A
Stats A curved boomerang with a red gem in it. 4 + 1 Fire Damage
Enchantment Hellfire :: Flat Attack rolls of 16 - 20 reduce the target's Fire DR by 1 Automatically.
Magic Boomerang B
Stats A curved boomerang with a red gem in it. 4 Blunt Damage & 2 Fire Damage
Enchantment Flaming+ :: Weapon adds +2 Fire Damage.
Magic Boomerang C
Stats A curved boomerang with a red gem in it. 4 Blunt Damage, +2 To Hit
Enchantment Precision+ :: +2 To Hit.
Hearthglow
Stats A well-made Nahrdeimo with a very traditional design. The blade appears golden in color, but the metal is harder than typical steel and catalytic. Along the handle is a well-wrapped and twined red leather tassel. 6 + 1 Slashing, +1 To Hit
Perks No +1 to SP Costs from Stances. Ignore the accuracy penalty of Forceful Stance, but only add +1 Damage. Can use Elegant Stance.
MM :: Great Materia (Nephilim Gold) Catalytic with Base Damage [6] as MCA. +1 to the Numeric Effect of Negative Magical Conditions. +1 Damage & +3 vs Corroded, Damaged & Broken.
GS :: Great Materia Mastery +1 To Hit due to Great Materia. Aslan's Great Stride!
Nahr Dancer's Attire
Stats A free-flowing garb that exposes a lot of skin. +2 Movement, -1 All SP Costs.
Maker's Mark Ifrit's Embrace :: +3 Fire DR and Immunity to sunburns and heat exhaustion.
Improvement Nahr Charms :: Tunes that deal passive Damage add +1 to their Damage.
Equipment
W.S. Lamb Jerky x 2 Heals 25 HP.
L. Fig & Rice Bar Heals 25 SP.
'Spirit of Unity' Tea Grants +1 Damage & +2 Fire, Water, & Wind Damage Resistance for an encounter.

Boons, Special Skills, & Magical Research

Boons
Boon Type Level Description
- - - -
Path of the Flame Juggler III
Step Name Cost Description
1 Triple Threat - You may triple-wield Throwing Weapons via juggling.
Relentless Stance lets you choose which Weapon to follow-up with.
2 Quick Step - While Performing a Tune, you may ½ your Movement to Automatically avoid Attacks of Opportunity for that Turn.
3 Juggling Stance - You may enter the Juggling Stance, granting two follow-up Attacks (one for each extra Throwing Weapon equipped).
Juggling Stance may not be used while Unbalanced or Prone, and is left if you gain these Conditions.

Calculations

Stats
HP 34 + 3 [Skill Points] = 37
SP 34 + 2 [Aruni] + 6 [Performance] = 42
HIT 6 [Meta] + 1 [Hearthglow Only] = 7
EVA 6 [Performance] + 4 [Perception] = 10
END 2 [Opportunity] = 2
WIL 2 [Opportunity] = 2
Damage 5 [Boomerang A] / 6 [Boomerang B] / 4 [Boomerang C]
Damage 7 [Hearthglow] / 6 [Hearthglow Catalyst]
Search 4 [Perception] = 4
Performance 5 [Skill Points] + 1 [S. Training] = 6
Perception 4 [Skill Points]
world_setting/sheets/lapis_leejah.txt · Last modified: 2020/05/04 20:12 by karn