Isaac Hamilton

Character Profile
Player: Dawn
Income: Chivalry Weapon Shiner [3000z]
Expenses: Room & Board 1) [0z]
Money: 17,100z
Race: Human
Age: 24 (Adult)
Racial Trait(s): Flexibility (N/A)
Cultural Trait: Vocational Training (+6 to Animal Handling)
Locational Trait: Runian (+2 to Relic Lore)
Weapon Proficiency: Light Martial 2), Runian Highlander 3), Runian Knight 4), Spears 5)
Weapon Expertise: Brawling 6), Crossbow 7), Spear 8), Sword 9)
Favored Element(s):
Armor/Armor Type: Chain Mail (Medium Armor)
Meta Bonus: Leadership VI, Agility VI
Status and Equipment
HP: 43
STM: 40
Damage: 4 (Vessel Spear), 4 (Bastard Sword)
To Hit Bonus: 6
Evasion: 7
Endurance: 7
Willpower: 0
Movement: 10
Search: 0
Sneak: 0
Rhythm: 18
Charisma: 6
STM Reductions:
Equipped Weapon(s): Vessel Spear, Bastard Sword
Equipment & Gears
Healing Potion
Healing Potion
Injury Type Description Heal Date
Injury Points 0/21


Passive: Momentum (+6 Evasion, +6 HP, +18 Rhythm)
Tier 1 Deft Strike (2) Flourish (2) Flow (2)
Tier 2 Lunge (3) Feint (3) Sweep (3)
Tier 3 Leverage (4) Focus (4) Chain (4)
Tier 4 Skyward (5) Rispote (5) Coup de Grâce (5)
Passive: Wrangler (+6 Endurance, +6 SP, +6 Charisma)
Tier 1 Attack Order (2) Defend Order (2) Shield Order (2)
Tier 2 Heal Order (3) Shake Off (3) Rear Back (3)
Tier 3 Desperate Cry (4) Pick Me Up (0) Dogpile (4)
Tier 4 Presence 10) Rise Up (5) Frenzy (5)
Non-Combat Skills
Name Bonus Description
Animal Handling (Horses/Pecos) +6 In his starting years of a squire, Isaac has spent his time in the stables, able to handle animals accordingly to a degree.
Writing (Short Stories) +6 Being a skilled writer in his own right, Isaac uses his creativity and imagination to create decent prose.
Navigation (Land) +5 Years as a scout has enabled Isaac to navigate easily on foot, seeing things afar where others cannot.
Farming +4 Being relegated to mundane work when growing up, Isaac was tasked to learning how to tend the farms, familiarizing with the likes of planting crops and vegetables.
Etiquette +3 Living in a noble family for the duration of his life, Isaac knows the proper manners when it comes to appropiate etiquette when it comes to dealing with others.
Adventuring Skills
Name Bonus Description
Acrobatics +12 The character’s flexibility and balance. It’s used in tasks like fitting into tight spaces, keeping balance on poor footing, tumbling after falling, and bending into odd positions.
Speed +10 The character’s physical swiftness and running speed. It’s used in tasks like sprinting, swimming quickly across bodies of water, or for things like footraces.
Dexterity +8 The character’s manual dexterity and ability to perform actions with their hands quickly. It’s used in tasks like tying knots, catching flying objects, and repeating patterns.
Vitality +8 The character’s stamina as well as their resistance to being thrown around. It’s used in tasks like running for a length of time, enduring pain over time, or not flinching at sudden pain.
Strength +8 The character’s raw physical strength. It’s used in tasks like lifting or shoving heavy objects around, forcing doors open, or keeping something weighty held up.
Creature Lore +6 The character’s knowledge of Aurora’s wildlife as well as certain magical creatures. It can be usually be used in combat as a Sub Action to get a better idea of what the party’s enemy might be able to do. It doesn’t work on everything, though…
Relic Lore +4 The character’s knowledge of magical implements, including Magical Scripts. It can also be used to dismantle traps, if they make of use magi-technology or have a catalytic source.
Field Medicine +3 The character’s ability to treat wounds and diseases by way of physical techniques, anything from routine check-ups to serious matters like surgery.


Penelope, the Brown Stallion
Isaac's loyal and trusty steed! She rides along with him into the battlefield.
Type Medium Mounted Beast
HP 45 HIT 8
MOV 16 x x
Savage Strikes Rolls of 18 - 20 from Penelope apply Bleeding.
Fur & Scale Penelope has +2 Physical Damage Resistance.
Mounting Isaac can mount and dismount Penelope as a Sub Action. Fighting from Mounted Position gives Isaac -4 To Hit. Leadership adds +1 to Mounted To Hit per Meta, and does not cap at 0.
Adventure Skills
Weapon & Armor
x x
Stats x x

Equipment & Gears

Weapon & Armor
Vessel Spear Chain Mail
Base Stats 4 Piercing DMG / Spears have an attack range of 6 instead of 4. Spears deal an additional +1 Damage if attacking Unarmored or Light Armored Units. Spears ignore the effects of damaging a Magical Shield (but still deal damage to it, rather than its caster). +1 Evasion & +1 Endurance, +1 Physical DR.
Description A spear made from some kind of crystalline glass. It’s very light, but extremely durable. Armor that restricts some movement but provides decent protection against most attacks.
Enchantment Hungry Vessel: The first time per encounter the wielder gains a Negative Magical Condition, one Rank of it is absorbed into the Vessel Spear. It applies that Condition with all Attacks for the rest of the encounter.
Bastard Sword
Base Stats 4 Slashing DMG / Heavy Blades can be gripped with both hands or released as a Sub Action to increase the wielder’s Damage by +1. No Stances can be used like this. Heavy Blades remove Relentless and Tenacious Stance’s To Hit penalty.
Description Considered a hand-and-half, this sword allows various versatility when it comes to combat.
Health Potion x2 Restores 10 HP.
Equipment & Gears


Equipment & Gears
Bat Flashlight An orange plastic flashlight that relies on a mana crystal to provide light. The lens is darkened and shaped in such a way that it projects the cute image of a cartoon bat.
When activated, increases Search by 2 but lowers Sneak to 0.
Polearm Deceptively heavy, a Polearm is a large and thick spear affixed with a piercing blade meant for thrusting or occasionally swinging instead.
6 Piercing DMG.

Training Time, Magical Research & Other

Source Description Research Time
Source Description Training Time


1. +6 Points placed into Animal Handling (Non-Combat Skill) due to Vocational Training trait.
2. Sacrificing starting Favored Element, to gain +3 Adventuring Points and +3 Non-Combat Skill Points (placed into Acrobatics and Etiquette).
3. +2 to Relic Lore due to Runian trait.

Stat Point Expenditures

Isaac's Stat Breakdown
HP: 34 (Base) + 3 (Combat Skill Points) + 6 (Agility Meta) = 43
STM: 34 (Base) + 6 (Leadership Meta) = 40
DMG Bonus: 4 (Vessel Spear) = 4
DMG Bonus: 4 (B. Sword) = 4
To Hit Bonus: 6 (Base) = 6
Evasion: 1 (Equipped Armor) + 6 (Agility Meta) = 7
Endurance: 1 (Equipped Armor) + 6 (Leadership Meta) = 7
Willpower: 0 (Base) = 0
Movement: 10 (Base) = 10
Search: 0 (Base) = 0
Sneak: 0 (Base) = 0
Rhythm: 6 (Agility Meta) * 3 = 18
Charisma: 6 (Leadership Meta) = 6
Penelope's Stat Breakdown
HP 15 + 6 (L. Meta) x 5 = 45
HIT 6 [L. Meta] + 1 [Medium] + 1 [Beast] = 8
DMG 6 [L. Meta] + 1 [Beast] = 7
EVA 6 [L. Meta] + 1 [Medium] = 7
WIL 6 [L. Meta] + 1 [Medium] - 2 [Beast] = 5
END 6 [L. Meta] + 1 [Medium] = 7
SCH 6 [L. Meta] = 6
SNK 0 = 0
MOV 10 [Base] + 2 [Beast] + 4 [Mounted] = 16
Skill Point Expenditure
Agility 20 pts
Leadership 20 pts
Health Points 2 pts
Combat Points Used 42/42
Adventuring Points Used 30/30
Non-Combat Points Used 15/15
1) The Prontera Chivalry provides for his upkeep.
2) Axe, Mace, Spear, Sword
3) Brawling, Crossbow, Greatsword, Polearm
4) Brawling, Crossbow, Sword, Shield Combat
5) Trained April 2018
6) Brawling allows use of Throw Item with nearby objects and Equipment
7) Crossbows add +1 Damage while you have the Focused Condition
8) Spears deal +1 Damage to Units in Unarmored or Reinforced Garb
9) Swords add +1 EVA in combat when they’re being wielded
10) Passive
world_setting/sheets/isaac_hamilton.txt · Last modified: 2020/07/01 12:00 by hellreevus