"Dean" Lykke

Player: Karn
Theme: Burning Colosseum
Expense: -
Race: Nephilim (Gryphon Clan)
Racial Trait(s): Catalytic, Perfect Health, Progenitor
Caste Trait(s): Born for War, Force of Will
Clan Trait(s): Sky Guardian, True Freedom
Locational Trait: Gryphon Lands (+4 Athletics)
Age: 1000+ (Venerable)
Weapon Groups: Light Martial, Light Mercenary, Magic Martial Artist, Nephilim Gladiator
Proficiency: Brawling, Dagger, Discipline, Enchanted Reach, Jewelry
Expertise: Axe, Mace, Shield Combat, Spear, Sword
Favored Elements: Wind, Spirit
Armor Type: Light Armor (Shaman's Cover)
Meta Bonus: Might 9, Agility 1, Elemental 6, Spirit 8
Status and Equipment
HP: 55 [110]
SP: 59 [118]
Damage: 6 [13]
To Hit: 11 [13]
Evasion: 7 [12]
Endurance: 12
Willpower: 19 (+1) [18 (+1)]
Search: 0
Sneak: 0
Damage Reduction: 3 Slashing, 3 Ballistic
SP Reduction: N/A
Equipped Weapon: Shaman's Breath & Warrior's Tempest
Equipment (6) Special Powers and Boons
Flask of Regret Focused Armband Aspect of the Gryphon VI
Skyward Cape Remedy Potion FoK – Ripsaw
H. Energy Potion H. Energy Potion x
Name IP Effect Heal Date
- - - -
Tree: Might Wind Magic
Passive: Ire Amplify
Cost: Tier + 1
Tier 1 Bash Provoke Rile Barrier Breathe Tilt
Tier 2 Rush Quicken Retaliate Brand Arise Twister
Tier 3 Brandish Tenacity Knockdown Imbue Tornado Cyclone
Tier 4 Fling Shatter Outrage Field Mastery Corkscrew
Tree: Spirit Magic Gryphon Attacks
Passive: Benevolence Dire Gryphon
Cost: Tier + 1 Variable
Tier 1 Spirit Bolt Mana Shield Nurture Razor Wind Rake Sonic Boom
Tier 2 Enervate Banish Trance Crash Eagle Eye Gale Force
Tier 3 Regenerate Empower Attune Dive - -
Tier 4 Wrath Rebirth Cultivation - - -
Tree: Nephilim Arts
Passive: x
Cost: 6 SP
War Avatar of Conjury
Signature Skill – Dire Gryphon Form
“I will bleed your pathetic body dry!”
Benefit Lykke assumes a new, more animalistic, form. He doubles his HP, SP & EVA. Damage & To Hit are raised to Aspect Level [6]. He gains access to new Gryphon Attacks. Finally, any Bleeding applied in Dire Gryphon Form applies 2 Ranks instead of 1.
Drawback Gear, unless it is explicitly created or enchanted to function in Gryphon Form, no longer applies to his stats. Lykke is limited to Might, Agility, Perception, Wind Magic & Gryphon Attacks while in this form. It lasts only 1 hour, and can be Dispelled. It cannot be used while Rank 2 Nulled.
Adventure Skills
Clairvoyance +12 “Thankfully, most of our kind have passed…”
Magic Healing +12 “An injured army cannot march.”
Strength +11 “Nor can such an army slow, for a weak link.”
Acrobatics +11 “It will be across that gap in no time.”
Mana Control +9 “The wind drives me, and I command it in turn.”
Mana Sensing +9 “Hold… There is magic here.”
Speed +9 “You will not escape!”
Dexterity +8 “If it's in my way… I wish it luck.”
Spell Lore +8 “Magic is not so difficult to understand.”
Non-Combat Skills
Musician (Guitar) +12 “A passing interest… Well, perhaps more involved. Hm.”
Meditation +9 “Spending so long feeding on rage has left me prone to bouts of it.”
Dual Skills
'Til Death Do Us Part Lykke and Hrist's thousand-year bond has brought them close. When one is K.O.'d in battle, the other harnesses rage and bolsters themself. The conscious partner gains 1/2 of their unconscious partner's base To Hit, EVA, END & WIL as well as any magical effects and buffs their unconscious partner had upon falling into such a state. If their partner dies, however…
Shaman's Breath
Base Stats A medium-sized blue blade decorated with gems and shells. Wind rushes along the flat of its blade at a constant. 4 Slashing Damage
Nephilim Power Breath of Death :: Weapon is Catalytic and uses its Damage with no Perks [4]. Skills that use MCA add ½ the wielder's MP in Damage (up to +4).
Improvement Opal of the Mind :: The wielder adds +4 Defense vs Interrupts.
Warrior's Tempest
Base Stats A long green blade that leaves a sparkling after-image when swung. Wind rushes along the flat of its blade at a constant. 4 Slashing Damage
Nephilim Power Gryphon Gale :: Skills that use NWA add ½ the wielder's Fury in Damage (up to +4).
Improvement Monkey Leather Grip :: Wielder adds +4 Defense against Disarm-like effects.
Shaman's Cover
Base Stats A leather garb, linked by many jingling chains, that rests beneath a very modern set of Republic Fatigues. It's a strange dissonance. +1 EVA & WIL, +2 Movement
Nephilim Power Spirit Claws :: Lykke adds half of his Highest Magic Meta [4] to his To Hit & Damage in Animal Form.
Improvement Metal Weavings :: An under-layer of thick steel provides 3 Ballistic & Slashing DR.
High Energy Potion Heals 24 SP.
Remedy Potion Removes all Negative Conditions.
Flask of Regret Every time Lykke deals Damage, the Flask adds half of it as Healing on use (round down).
Focused Armband Whenever Lykke would gain a Combat Resource, he gains a second.
Skyward Cape A luxurious cape that passively grants Haste. The wearer may use the Agility Skill 'Skyward'.
Boon Type Level Description
Aspect of the Gryphon Tiered 6 See below for full bonuses.
Font of Knowledge - Ripsaw Major - Sacrificed at the Sanguine Fountain. Provides the entire Wind Magic Tree, favors the Wind Element and grants +3 To Hit. Lykke gains the Musician (Guitar) Non-Combat Skill at a level equal to his Elemental Meta.
Other Type Description
Born for War Caste (Warrior) Lykke adds +1 Meta to two Combat Skill Trees (Might & Spirit) and +1 Damage to Martial Arts.
Catalytic Racial (Nephilim) Lykke's body is a Catalyst with 3 Damage and no Perks.
Force of Will Caste (Warrior) Lykke adds half of his Highest Meta [4] to Willpower (over Cap).
Perfect Health Racial (Nephilim) Lykke has infinite Injury Points and doesn't suffer sickness.
Sky Guardian Clan (Gryphon) When Divebombing from Flight, Lykke adds half of his Aspect Level [3] to To Hit & Damage.
True Freedom Clan (Gryphon) Lykke adds his Aspect Level [6] to his Movement while in Flight.
Path of the Nephilim Gladiator V
Step # Description
Enter the Ring 1 When dual-wielding Axes and/or Heavy Blades, gain +1 Damage.
When wielding a Great Axe or Greatsword, gain +1 To Hit.
Rip & Tear 2 When at 3 or more Fury, you may apply Bleeding (vs END) as a Sub Action when Attacking with a weapon that deals Slashing or Piercing Damage. Intent to do so must be declared, and the Sub Action used, before you roll the Attack.
Rending Stance 3 Enter the Rending Stance, reducing Damage by 3 but adding +3 when applying Bleeding. Requires an Axe, Heavy Blade, Great Axe or Greatsword.
Power in Pain 4 +1 to Might Meta & Cap. When at Rank 2+ Bleeding, you add a follow-up NWA to all melee Attacks.
Blood Rage 5 Focused Action (6 SP). Apply Rank 2 Bleeding to yourself, immediately activating Power in Pain and gaining Haste. You automatically pass this Turn's Haste check, but can only use it for an offensive action. You may enter Blood Rage for free with no Action cost if you reach Rank 2 Bleeding from other means or you are hit for more than half of your maximum HP in a single blow.
Aspect of the Gryphon VI
Tier Name Stamina Cost Description
I Winged Kinship - For each other friendly Unit with Gryphon Aspect in combat, Lykke gains +1 To Hit & Evasion (over Cap). Additionally, Lykke speaks the language of Gryphons.
II Sky Home 2 Lykke gains a second Evasion roll in Flight, and Moving in Flight costs him no Stamina. He may summon Gryphon Wings as a Standard Action.
III Strength in Number - Lykke passively gains +1 Damage. If a friendly Unit with Aspect of the Gryphon attacks anyone in his melee range, he may make a free NWA against them.
IV Razor Wind 4 Lykke deals Aspect Level Damage in a Cone Attack as Wind and applies Bleeding. Area of Effect and To Hit use his Aspect Level [6], and Area of Effect can exceed the normal maximum.
V Unmatched Speed - Lykke gains +1 Agility Meta & Cap, +2 Evasion, and +2 to Sprinting.
VI The Dire Gryphon - Lykke assumes a Dispellable, but not stealable, Gryphon Form which doubles his HP, SP & Evasion. While in this form, Lykke applies a second Rank of Bleeding each time he applies Bleeding.
Zeny 10,000z
Stat Math
HP 45 + 9 [Might] + 1 [Agility] = 55
SP 45 + 8 [Spirit] + 6 [Elemental] = 59
HIT 8 [Highest Meta] +3 [Ripsaw] = 11
EVA 3 + 1 [Agility] + 2 [Aspect] + 1 [Armor] = 7
END 3 + 9 [Might] = 12
WIL 3 + 6 [Elemental] +8 [Spirit] + 1 [Armor] = 15 (+1) + 4 [Force of Will] = 19 (+1)
Damage 4 [Sword] + 1 [Gladiator] + 1 [Aspect] = 6
Search 0
Sneak 0
Gryphon Math
HP 45 [Racial] + 9 [Might] + 1 [Agility] = 55 x 2 [Gryphon] = 110
SP 45 [Racial] + 8 [Spirit] + 6 [Elementa] = 59 x 2 [Gryphon] = 118
EVA 3 + 1 [Agility] + 2 [Aspect] = 6 x 2 [Gryphon] = 12
HIT 6 [AspectLv] + 3 [Ripsaw] + 4 [Armor] = 13
DAM 6 [AspectLv] + 3 [Ripsaw] + 4 [Armor] = 13
world_setting/sheets/dean_lykke.txt · Last modified: 2020/05/04 16:37 by karn