Aslan Yazdi

Player: Illdrian
Upkeep: Traveler
Income: None
Race: Human
Age: 21
Weapon Proficiencies: Nahr Tribe Soldier ( Nahrdeimo, Throwing Spears, Runeblades, Swords), Mixed Slashing (Axe, Greataxe, Greatsword, Swords), Light Mercenary (Dagger, Shield Combat, Mace, Spear)
Weapon Expertise: Swords
Favored Elements: Fire
Armor Type: Medium Armor
Meta Bonus: Might 4 Blacksmith 9 Tinkering 2 Fire Magic 2
Status and Equipment
HP: 38
SP: 40
Damage: 10 Fire(Slashing)/8 Magic
To Hit: 12 with Horizon's Edge
Evasion: 2
Endurance: 9
Willpower: 2
Damage Reduction (Physical): 0
Search: +0
Sneak: 0
Crafting Points: 0/18 used
SP Reductions: 0
Income: 0z
Upkeep: 0z
Equipped Weapon: Horizon's Edge
Items Gear Special Powers and Boons
Adventure Tote(Grappling Hook, Sharpening Sleeve) Eye of Ifrit Nephilim Secrets - Metallurgy
Gryphon Key Dagger Midel 'Master Key'(Smith) Noclotlon's Blessing
Potion Belt(High Healing Potion, High Energy Potion) Nahr Fire Beads Spirit of Baseball
Injury Type Description Heal Date
Healthy Nada Healthy as a peco peco. Until I get hurt again.
Injury Points 0 / 19
Boons and other benefits
Boon Type Level Description
Nephilim Secrets - Metallurgy Major N/A Grants +1 to Blacksmith Meta & Cap. Aslan knows how to create Nephilim Steel, Gold, Oridecon, and Emperium. Creating and working with these materials, which are more powerful than typical Reagents of the same Rarity, costs him ½ the usual CP and materials (round down)
Scavver's Ingenuity Major N/A Grants +1 to Blacksmith Meta & Cap. When a craft calls for 40 or more materials, Aslan can subtract his Blacksmith meta from the total.
Noclotlon's Blessing Major N/A You are immune to airborne toxins. While in a Poison Field, you gain +1 To Hit & Damage as well as +2 Evasion, Willpower & Endurance.
Spirit of Baseball Minor N/A +2 SP +1 Speed.
Tricks of the Trade(Blacksmithing) Level 2 Minor N/A Study and Training reduction for all things blacksmith related of Simple - 3 / Intermediate - 6 / Expert - 9 / Master - 12 days. Additionally, grants +2 CP.
The Thankful Mask Minor N/A As a Sub Action, they may find the Thankful Mask on their person. Placing it on their face guarantees a 1 on their next roll, but also a 20 on the one after. After use, it vanishes from their face and ceases haunting them (becomes unavailable) for 30 Days.
Skills
Skill Tree: Might 4
Passive: Fervor
Tier 1 Bash Provoke Fend
Tier 2 Rush Quicken Guard
Tier 3 Brandish Tenacity Revenge
Tier 4 Fling Shatter Bulwark
Skill Tree: Blacksmith 9
Passive: Weaponsmith
Tier 1 Shortcut Materia Sharpen
Tier 2 Reinforced Great Materia Ancillary
Tier 3 Superior Dismantle Fissure
Tier 4 Excellent Grand Materia Great Swing
Skill Tree: Tinkering 2
Passive: Magi-Technician
Tier 1 Shortcut Materia Mech Masher
Tier 2 X Great Materia Ping!
Tier 3 Superior X X
Tier 4 X Grand Materia X
Skill Tree: Fire Magic 2
Passive: Amplify
Tier 1 Fire Barrier Soothe Ember
Tier 2 X Backdraft X
Tier 3 Imbue Fire Ignite X
Tier 4 X X X
Adventure Skills
Name Bonus Description
Speed +6(3)(+1 SOB) “It pays to be quick!”
Vitality +10(3) “Endurance comes from practice!”
Strength +10(4) “Hefting hammers all day does wonders!”
Survival +5(3) “Let's see… this way!”
Dexterity +9(4) “Now for a little precision work…”
Harvesting +9(4) “Carving up giant lizards or digging for metal! I can do it all!”
Tech Lore +1(0) “Hmm… So really, these giant machines move because of lots of little moving bits…”
Gadgetry +1(0) “So… by turning a wheel here… It moves a much larger piece here…”
Spell Lore +1(0) “Ah, so that's how magic works!”
Mana Sense +1(0) “I can feel it now!”
Mana Control +1(0) “Better if I just use my bellows…”
Non-Combat Skills
Name Bonus Description
Glassblowing +6 “A delicate art to balance the hammering of metal.”
Cooking +3 “Mother sometimes needed help.”
Passive Signature Skill
Practice Makes Perfect “Well, I know how to make a great spear because I know a hundred ways NOT to make one!” If Aslan produces an item/weapon/armor/device from a schematic 4 times, he memorizes the schematic and does not need to study it.
Weapons and Armor
Horizon's Edge - Nephilim Oridecon Nahrdeimo
Base Stats 8 Slashing / 8 Magical - Nahrdeimo do not suffer +1 to Stamina Costs from any Stance. Nahrdeimo ignore the accuracy penalty of Forceful Stance, but only provide a +1 to DMG instead of a +2. Nahrdeimo can use Elegant Stance despite being a Two-Handed Weapon
Craftsman Aslan Yazdi
Material Nephilim Oridecon
Maker's Mark Grand Materia(Nephilim Oridecon) Weapon is Catalytic, it uses its full damage for MCA. It gains +2 damage(Added already above) & +8 vs Corroded, Damaged, and Broken.
1st Enchantment None
1st Improvement Tempered Weapon Chain - This weapon is immune to disarm, +1 to hit
2nd Enchantment None
2nd Improvement Accurate Masterwork Counterweight - +1 to hit, on a flat attack roll of 17-18 the user may make a free follow-up NWA as an AoE that uses the weapon range. On a roll of 19-20, this follow-up doesn’t hit friendly units.
Gryphon Key Dagger
Base Stats A finely-crafted steel dagger with jade gems embedded in its hilt. The blade bears an intricate carving that depicts a gryphon in flight. Dagger - 3 Piercing or Slashing Damage
Craftsman Morgan the Pure
Material Nephilim Steel
Legendary Enchantment Vorpal Blade - This weapon deals True Damage. Against Flanked or Exploited targets, its Damage is doubled.
Enchantment None
Improvement None
Temp Boon Reinforced - +2 to hit and +2 to damage due to QRK suit reinforce!
Masterwork Medium Armor (Wearing)
Stats A suit of dark steel armor, crafted by an expert's hands. +5 END, +2 EVA, 7 Physical Reduction, +2 vs all rolls against breaking, immune to corroded and ignores the damaged condition, but not broken.
Craftsman Lain
Material Black Steel
Maker's Mark(Excellent) +1 EVA, +1 END, Protective +1 Physical Reduction, Sturdy Ignores Damaged, but not Broken
Great Stride Extra Thick - +1 Physical DR
Great Stride Built to Last - +2 vs Breaking.
Enchantment None
Improvement Excellent (Masterwork x3) Oridecon Weave +3 END +3 Phys DR Effective +1 END Protective +1 Phys DR, Proofed Immune to Corroded
Stat Math +5 END (1 base +1 excellent medium armor +1 oridecon weave improvement +1 excellent improvement +1 effective improvement) +2 EVA (1 base +1 excellent medium armor) 7 physical DR (1 base +1 Great Stride +1 excellent medium armor +1 protective masterwork +1 oridecon weave +1 excellent improvement +1 protective improvement)
F#CK THE WORLD T-shirt(Storage)
Base Stats A punk band t-shirt with a properly humorous title. unarmored - -1 all SP costs, +2 movement
Craftsman Mass produced
Material 100% cotton
Bradium Full Plate(In Storage)
Base Stats A suit of polished blue armor, crafted by an expert's hands. Heavy Armor - +3 END, +3 Physical Reduction, -2 Movement
Craftsman David Ironmane
Material Bradium
Maker's Mark(Grand Materia) Bradium Ingot - +1 END +1 Physical Reduction, +3 against breaking
Enchantment Circle of Protection - +3 Physical Reduction
Improvement Oridecon Weave - +1 END +1 Physical Reduction
Items
Gear
Adventure Tote A bag which carries a Sharpening Sleeve and a Grappling hook
Potion Belt +2 item slots for potions only (High Healing Potion(+24 HP -1 Alchemical condition), High Energy Potion inside(+20 SP) )
Grappling Hook A rope with a multi-pronged hook used for scaling walls
Sharpening Sleeve +1 Damage with Slashing Weapons
Midel 'Master Key'(Smith) +1 to Blacksmith meta/+1 to Blacksmith meta cap
Eye of Ifrit A Necklace with a bulbous eye-shaped gem in it. Worn near his heart. +2 Search and +1 to Hit. +1 Damage with Fire Attacks.
Nahr Fire Beads Main hand is passively affected by Fire Brand.
Stat Math
HP 38 (34 base +4 Might)
SP 40 - (34 base +2 Aruni +2 SOB +2 Fire Magic)
HIT (+9 (+8 Blacksmith 8) (+1 Tempered Weapon Chain)
EVA +2 - Excellent Medium Armor
END +9 - +4 (Might 4) +5 Excellent Medium Armor(+1 Base +1 from Maker's Mark +3 from Improvement)
WIL +2 - 2 Fire Magic
DAM 9 - 8 Oridecon Nahrdeimo +1 Sharpening Sleeve
Search +0
Sneak 0
Crafting Points 18 - +9 Blacksmith, +2 Tinkering, +2 Tricks of the Trade(Blacksmith), +2 Advanced Miner Kit, +2 QRK Jumpsuit and QRKy set bonus, +1 F#CK Discography
Combat Points 0 left. 12 - Might 4. 17 (9 Blacksmith skills+ 2 meta(5 & 6)). 6 Tinkering Skills. 3 Blacksmith skills from Profession upbringing
Adventure Skills 9 left - See #'s in ()'s for expenditures.
Non-Combat Skills 6 left - 6 on Glassblowing, 3 on Cooking
Race and Culture bonuses Vocational Training (3 Smith skills) and Aruni Culture (+2 SP)
Meta driven skills Might - Strength, Vitality, Speed, Survival. Blacksmith - Harvesting, Vitality, Strength, Dexterity. Tinkering - Gadgetry, Tech Lore, Harvesting, Dexterity.
Studies
::Enchanted Oridecon Bar:: A glowing bar made from opaque blue oridecon. Group intermediate study w/ Gabrielle + Analyst Mechanical Spider. 6/27-7/27
Le Tourneau R. Charm Once Per Month, reduce an ongoing study by 7 days at upkeep. Used for April!

Storage

Currency
Zeny 117,917
Republic Punch Card 3/8
Key Items
Key to the Tower of Craftsmen Aslan is carrying the key to Morgan's crafting station in the Tower of Craftsmen (Stored with Rurik once he moves in to Lighthalzen as of 10/1/2018)
Greasy J's New Number Aslan has a direct line to a Westside Kingpin!
Petyr's Potions 25% Off Coupon x1 This coupon offers 25% off a single order from Petyr's Potions in the Alberta Merchant's Guild Bazaar.
Storage stuff
Heavy Masterwork++ Parrying Dagger Parrying Dagger with the Excellent maker's mark (+2 to hit) and the following Masterwork traits: (Sturdy, Proofed, Heavy) crafted by Aslan.
Petyr's Cure-All Potion x1 Instantly removes up to 2 Minor Injuries or 1 Major Injury (certain Injuries may fall under DM discretion).
Petyr's Invisibility Potion x1 Raises the drinker's Sneak to their racial Cap for one Turn by turning them nearly invisible. A great party trick!
Oridecon woven Undershirt 2 Physical DR
Gas Mask and Goggles Hopefully protection from airborne toxins and poison
Global Ringer Simple communications device for the new up-and-coming blacksmith!
Petyr's Bleu Berry Potion x1 Imbues the drinker with the Water Element for one encounter. Also turns their tongue blue for a full week.
Petyr's “Seeing Red” Potion x1 Applies 2 Ranks of Enraged to the drinker. One Rank is purged every 2 Turns until they're normal again.
Petyr's Steel Guts Potion x1 The drinker becomes completely immune to the Sickened Negative Condition for an encounter.
Petyr's Mellow Yellow Potion x1 Applies 2 Ranks of Pacified to the drinker. One Rank is purged every 2 Turns until they're normal again.
Petyr's Extremely Energetic Potion x1 The drinker gains +3 To Hit, +3 Evasion, and the Hastened Condition for 3 Turns. When this effect ends, they gain Dazed for 1 Turn and Rank 2 Drowsy for the rest of the encounter (and day).
Salamander Ancient Magma Lizard Scale Nahrdeimo, see below!
Le Tourneau R. Charm Once Per Month, reduce an ongoing study by 7 days at upkeep.
Storage stuff (In Tower of Craftsmen right now)
Lockbuster MkII x4 A thin device that, when slid into most conventional locks, will take the shape of a proper key. After use, it gets stuck inside. (Flat Thievery check of 13 for lockpicking due to Volatile Materials Maker's Mark)
THE DRILL An expensive Broken drill purchased from Valentine. - Currently Stashed with Westel
Fashionable Sunglasses The wearer should be unaffected by Tsuchigomo's cursed gaze.
Nephilim Oridecon Bar Amazing crafting material.
Salamander (Ancient Magma Lizard Scale Nahrdeimo) (Storage)
Base Stats 6 Slashing - Nahrdeimo do not suffer +1 to Stamina Costs from any Stance. Nahrdeimo ignore the accuracy penalty of Forceful Stance, but only provide a +1 to DMG instead of a +2. Nahrdeimo can use Elegant Stance despite being a Two-Handed Weapon
Craftsman Aslan Yazdi
Material Ancient Magma Lizard Scale
Maker's Mark Great Materia(Magma Lizard Scale) Applies Burning on hit (vs END). This instance of Burning deals Magma, rather than Fire, Damage.
1st Enchantment None
1st Improvement None
2nd Enchantment None
2nd Improvement None

Crafting

Blacksmithing 9 Tinkering 2
Current Project(s) 16/18
Now Playing: 'F#CK' Discography +1 CP
Zeny Charm use: Available for May
Great Stride(5): Great Materia Mastery All Weapons made with the Maker's Mark: Great Materia, have an additional +1 to hit
Great Stride(7): Grand Materia Mastery All Weapons made with the Maker's Mark: Grand Materia, have an additional +1 to hit
Licenses
Blacksmith Glastheim, The Republic, Rune Permit to craft blacksmithing goods in locales.
Merchant Glastheim, The Republic, Rune Permit to sell products within listed locales.
Crafting Knowledge List Here it is!
Supplies
Crafting Components 122 Common Components (Ore), 25 Rare Components (Ore)
Rare Crafting Reagents
3 Ancient Fire Lizard Scales Rare Reagent Applies Burning on hit (vs END). This instance of Burning deals Magma, rather than Fire, Damage.
1 Nahr Flame Ore Rare Reagent Crafted weapon adds +1 Extra Damage when affected by Fire Brand.
4 Rheeh Thick Bones Rare Reagent Crafted weapon adds +1 Extra Damage when affected by Wind Brand.
4 Thalj Magic Crystals Rare Reagent Crafted weapon adds +1 Extra Damage when affected by Water Brand.
4 Thalj Magic Ore Rare Reagent Crafted weapon adds +1 Extra Damage when affected by Earth Brand.
7 Ancient Ice Lizard Scales Applies Frozen on hit (vs END). If the target is already Frozen, apply Flanked instead (vs END).
7 Nephilim Steel Bars Rare Reagent Crafted Weapon is Catalytic and uses its unmodified Base Damage for MCA. It gains +1 Damage & +5 vs Corroded / Damaged / Broken.
Legendary Crafting Reagents
3 Enchanted Oridecon Bars Unknown, but they are worth some bank…
2 Rheeh Sacred Stones Weapon gains +1/+2 Wind Damage (1/2 handed) and becomes catalytic. It's magic damage is 3 +1/+2 (1/2 handed) and spells cast through it become wind property. Additionally, the wielder is immune to the Unbalanced condition.
2 Thalj Glitterscales Weapon gains +1/+2 Ice Damage (1/2 handed) and becomes catalytic. It's magic damage is 3 +1/+2 (1/2 handed) and spells cast through it become Ice property. Additionally, the wielder is immune to the Frozen condition.
1 Pristine Ancient Ice Lizard Scale Makes the weapon Ice Property and applies Frozen vs END on hit. Adds +1 Damage per rank of Frozen on the enemy.
Nephilim Oridecon Bar Legendary Reagent Crafted Weapon is Catalytic and uses its modified Base Damage for MCA. It gains +2 Damage & +8 vs Corroded / Damaged / Broken.
Workstations and tools
Portable Blacksmith Toolkit(Close at hand) A portable common Blacksmithing workstation
Workstation - The Tower of Craftsmen(Requires Key and trip!) Legendary Blacksmith Workstation :: Reduces Blacksmith CP Costs by 8.
Workstation - The Tower of Craftsmen(Requires Key and trip!) Legendary Tinkering Workstation :: Reduces Tinkering CP Costs by 8.
Zeny Ringer Charm(Close at hand) A glittering zeny coin! Grants -1 CP to one Craft per month.
Advanced Miner Kit(Close at hand) A useful set of tools sold in township! +2 END, +2 CP, +4 Vitality (Used for CP when in his shop)
'Johan Lichtenberg' Discography(Close at hand) Reduces Study time by 2 Days, ignoring the usual caps. Johan was among the Republic's greatest composers of classical music, in his time. A star lost far too early.
'QRK' Jumpsuit Reinforced Garb (+1 EVA, +2 Max HP) with trait Kinda QRKy :: +1 CP +3 Max SP. The zipper only goes up halfway; trendy. Last year's, though.
'QRK' Work Gloves Very thick! They're perfect for hands-on work. The wearer rolls twice against Exhausted and SP Damage, choosing the higher result. +1 Harvesting.
'QRK' Band Pins Punky pins for bands like F#CK, WitchbladeZ, and $crapMetal. Temporary Boons granted by the wearer's Crafting Skill Trees have +1 to a single Numeric Effect.
'QRK' Facemask In QRK's signature black with a silly shape for your 'mouth'. The wearer rolls twice against Coughing, choosing the higher result. Additionally… While the Facemask, Band Pins, Work Gloves, and Jumpsuit are all equipped, they gain the Temporary Boon 'SRSly QRKy'. It lasts until any piece is unequipped and grants +1 to all technical Adventure Skills, +1 CP, and the ability to re-roll one Excellent roll per month./
'F#CK' Discography(Close at hand) +1 CP. Punk music that's abrasive to the ears, and yet somehow enjoyed by a rather large audience…
The Sun Industries Mineral Lexicon Lowers the difficulty on any mineral or metal based study by one level. Simple studies can usually be figured out immediately.
The Sun Industries Magical Lexicon Lowers the difficulty on any magical based reagent by one level. Simple studies can usually be figured out immediately.
Lazuli, the Tiny Analyst Spiderbot Army knife trait: (+2 Tech Lore and Gadgetry) Mining Laser trait: (Can burn through metal in a small, targeted way. 1-3 minutes(2-6 turns) Operator trait(+2 on all Excellent rolls, and a sad jingle if you fail).
world_setting/sheets/aslan_yazdi.txt · Last modified: 2020/07/15 21:47 by illdrian