Airlea Parker

Player: Flora
Income: VULCAN Implant Engineer (4,000z)
Expenses: 2,000z1)
Race: Human
Racial Trait(s): Flexibility, Proficiency
Cultural Trait: Vocational Training (+3 Tinkerer Skills)
Locational Trait: Republican (+2 Gadgetry)
Age: 25
Weapon Proficiencies: Small Arms, Long Arms, Boxing, Fist Weapons
Favored Element: N/A
Armor Type: Unarmored (RDF Engineer's Jumpsuit)
Meta Bonus: [Subtlety 4], [Perception 4], [Tinkerer 6]
Status and Equipment
HP: 38
SP: 34
Damage: 4 (RDF Standard Handgun)
To Hit: 6
Evasion: 8
Endurance: 0
Willpower: 0
Conc.: 20
Search: 4
Sneak: 8
SP Reductions: -1 SP Costs
Equipped Weapon: RDF Standard Handgun
Name Effect Heal Date
Injury Points 0/19
Tree: Subtlety Perception
Passive: Dire Intent Dead-Eye
Tier 1 Subvert Obscure Snatch Aim Scan Tense
Tier 2 Debilitate Divert Sly Strike Strafing Distract Pinpoint
Tier 3 Raid Observe Puncture Scatter Concentrate Unbalance
Tier 4 Maim Exploit Abscond Flurry Slay True Sight
Tree: Tinkerer
Passive: Magi-Technician
Tier 1 Shortcut Materia Slapdash
Tier 2 Volatile Materials Great Materia Ping!
Tier 3 Keel Haul Faulty Wiring Short-Wave Interrupter
Tier 4 Dangerous Materials Grand Materia Spider Mines
Passive Signature Skill – Workaholic
“Can't stop, won't stop!”
Benefit Airlea has to share her workspace with a whole army, having limited time to craft. Being ever resourceful and addicted to working, she knows how to use that time to her ultimate advantage. When Batch Crafting, Airlea adds an additional half of her Tinkering Meta to the number of items created. However, she also adds half of her Tinkering Meta to the CP Cost of Batch Crafts.
Adventuring Skills
Gadgetry +10 “That's my job!”
Tech Lore +10 “My knowledge on tech goes far and wide.”
Dexterity +7 “I may have one fleshy arm but I'm still good with my hands.”
Strength +5 “I'm a knock-out!”
Vitality +6 “Just try try me.”
Acrobatics +4 “I ain't as great as I was when I was a teen but I'm hard to knock down.”
Speed +4 “Ready, set, go!”
Field Medicine +3 “It was useful on the battlefield.”
Harvesting +5 “I can spot treasures in the junkyard!”
Thievery +2 “… Just to pick locks!”
Non-Combat Skills
Name Bonus Description
Robotics +4 “There may not be much yet but just watch me discover more.”
Machinery +5 “Grew up in Factory City.”
Design +6 “I can give things a lil' bit of flair!”
Standard Handgun
Base Stats Magazine Pistol (4 Ballistic Damage, 8 Ammunition) Gun.
Material Steel
Enchantment x
Improvement Silencer This weapon makes no noise, and doesn't allow a reactionary Search roll.
Engineer's Jumpsuit (Unarmored Garb)
Base Stats +2 Movement, -1 SP Costs A blue jumpsuit Airlea wears in her own way.
Material Cotton
Improvement RDF Toolkit Adds +1CP.
Sterling Silver Fox Bracelet A satin finished bangle with polished nose, ears and one side of tail for contrast. +1 Vitality

Boons & Study

Boons & Special Powers
Name Type Description
Source Description Research Time
Source Description Research Time


Craft Source Description Research Time
Crafting Points 7 Max 0 / 7
Work Station Rare -4 CP Costs! VULCAN employees are able to make use of work benches for personal use outside of work hours, provided they sign a few forms!
Permits & Licenses
Designs & Recipes
Common Rare Legendary
Standard Fragmentation Grenade Grenade Launcher
Smoke Grenade
Common Rare
59 12
Name Amount Rarity Craft Description


Zeny 23,000z
Stat Math
HP 34 [Base] +4 [Stat Points]= 38
SP 34 [Base] = 34
HIT 0 [Base] +6 [Tinkerer Meta] = 6
EVA 0 [Base] +4 [Subtlety] +4 [Perception] = 8
END 0 [Base]
WIL 0 [Base]
DAM 4 [RDF Standard Handgun]
Search 0 [Base] +4 [Perception] = 4
Sneak 0 [Base] +8 [Subtlety] = 8
Combat Skills 12 [Subtlety] +12 [Perception] +9 [Tinkerer] +6 [Tinkerer Meta] +3 [HP] = 42/42 Spent
Adventure Skills 1 [Gadgetry] +7 [Tech Lore] +2 [Vitality] +2 [Thievery] +5 [Strength] +3 [Field Medicine] +5 [Harvesting] = 25/30 Spent
NC Skills 6 [Design] +5 [Machinery] +4 [Robotics] = 15/15 Spent
Apartment in Residential District
world_setting/sheets/airlea_parker.txt · Last modified: 2018/07/13 09:54 by flora