Map Database
Are you looking for a specific map to host your private RP, or need a specific setting for an event you're putting together? This page lists all the server's custom maps! Please contact Sage if any of these maps is broken in-game!
- airship1
- Indoor; messy room/s; common room; control room; corridors; machinery; dimly lit
- airship2
- Indoor; corridors; mechanical; dimly lit; lounging observation deck; machinery
- alb_fild01
- Isles; dock; village; roofs of sunken buildings; woods
- aqt_falls
- Swamp; waterfall; dimly lit; blue trees; bubbling water; airships
- aqt_fild01
- Swamp; outskirts; houses; farm; docks; daylight
- aqt_fild02
- Woods; flower bushes; graveyard; huts; mushroom patch; lake; daylight
- aqt_in01
- Indoor; inn; rooms; dining area; stage; library; garden; lounge; well lit
- aqt_shrine
- Inlet, shrine, tents, caravan, woods, flower bushes, mossy buildings; daylight
- aqt_wood01
- Woods; tree shrine; small map segments
- aqt_wood02
- Forest; graveyard
- aqt_wood03
- Ruins; forest; river; swamp
- aquitaine
- City; docks; daylight
- arena - BROKEN
- armycamp
- Indoor; office; warmly lit
- aru_shrine1 - BROKEN
- auch - Broken (7/8/18)
- City; modern; sheltered gardens; grey; daylight
- avidion
- City; gardens; canals
- blc_in01
- Indoor; machinery; storage, workshops; bunk beds; bedrooms; dining area; bar; roof; sorcery room; children's bedroom; well lit
- boss_map
- Galaxy; floating rocks; structure of roots and statues
- bra_fild02
- Garden; rivers, picnic; stalls; balloons; construction; train tracks; train station; archery range; daylight
- bra_in02
- Indoor; shop; bar; tailor; well lit
- bra_in03
- Indoor; lobby; reception; well lit
- carnivale
- City; floating crystals; colourful trees; floating cards; bright
- cemetry
- Graves; dark
- chamber
- Underground; mushrooms; large roots; chamber of large glowing flower; crystals; floating jellyfish?
- chr_fild01
- City ruins; seaside; statues; dim
- chr_in01
- Indoor; tram; lobby; small living area; dim
- church
- Indoor; office; well lit
- clemont
- City; guillotine; execution; prisons; market; daylight
- daed_1
- Ruins/city; forest; glass bridges; glass platforms
- daed_2
- Indoor; council; meeting room; modern; storage rooms; office; lobby; garden; bedroom; messy workshops
- daed_3
- Indoor; square chamber; gears
- daed_4
- Indoor; maze; spinning core
- daed_5
- Indoor; palace; emerald; throne; ponds
- daed_6
- Green tiles; debris; glass platforms; water canals; grand monument
- daed_7
- Green tiles; platforms; monument
- daed_dream
- Outdoors; snow; crystals; blue trees; blue lighting
- dcx_cas01
- Indoors; throne room; weapons room; bedroom; potions room; altar; kitchen; small bar; witch room; cauldron
- dcx_fild01
- Outdoors; train wreck; river; islets; savanna
- dcx_town01
- Town; county; market
- dcx_tram
- dead_sea
- desertisle
- dis_1
- dis_2
- dor_arena
- dor_digsite
- dor_dun01
- dor_dun02
- dor_fild01
- dor_fild04
- dor_fort
- dor_in01
- dor_mancer
- dor_mancer2
- dor_nobs
- dor_ranch
- dor_ranchin
- dorado
- dore_fild01
- eastamatsu
- eastempdeck
- eastempin1
- ecg_in01
- ekbreak
- ekforge
- elec_in01
- elec_in02
- elec_vip
- electric_01
- electric_02
- electric_03
- empgrave
- eq_mgb
- fireshrine
- geffenia
- geffenia_in BROKEN
- gheim_in
- gheim_in01
- gheim_in02
- gheim_in03
- gheim_in04
- gheim_in05
- gheim_in06
- gheim_in07
- gheim_in08
- gheim_in09
- gheim_in10
- glastheim
- goadin
- harborberg
- hdl_in01
- hdl_in02
- hei_di
- hei_di_m
- heidel_in
- heidelberg
- hongcastle
- hotspr
- kahun
- laf_in01
- laf_in02
- laf_in03
- lafayette
- lum_finale
- lumina
- lus_top
- mad_church
- mad_fild01
- mad_fild01n
- mad_fild03
- mad_ship
- madelin_d
- madelin_e
- maotian
- midel
- mist_forest
- mist_in
- moc_castle
- morocc2
- morrocarena - BROKEN
- new_pront
- newalberta
- newalbertas
- nym_fild01
- Outskirts; rocky slopes, rivers, buildings; train tracks; angel statue
- nym_fild02
- Lake; train tracks; half submerged ruins; rocky slopes; 1 house; statue; bright
- nym_hub
- Temple-like; spacious; angel statues; lit and shade in the centre; dim
- nym_tunn01
- Valley; rocky slopes; river; train tracks; machinery; bridges; bright
- pendleton_s
- Part of Alberta city; docks; airships; armored statue; daylight
- pharosin - BROKEN
- pharosport - MISSING
- prial - BROKEN
- ravandon
- Underground; abandoned city; catacombs; coffins; skeletons; church; hallways; dim
- ship_in - BROKEN
- shipsatsea - BROKEN
- shroom_map - BROKEN
- snow_fild - BROKEN
- Snow field; trees; ice structures
- sofrhut
- Tissa's tower. Beware the dragon.
- song_mtn
- Hill/mountain; flower fields; ruins; pedestal; large flowers; daylight
- thebes
- City; Sograt style; docks; port; market; desert; bright
- tor_cata1
- Underground; tunnels; rustic; hallways; lounge; storage; machinery; warmly lit
- tor_dun01
- Underground; blue algae; mossy; mushrooms; water patches; bridges; treasure stashes; warmly lit
- tor_finale
- City; garden; inn; town hall; hospital; bright
- tor_in01
- Indoor; training hall; storage room; common area; bedrooms; offices; bar; restaurant
- tor_in02
- Indoor; inn; tavern; bedrooms; mechanic room; lounge; cellar; planning room; small dance floor; well lit
- tor_night - MISSING
- tortuga
- City; garden; trams; inn; town hall; hospital; daylight
- triop_tram
- Indoor; station; diner; chairs; beds; dim
- void_map - MISSING
- void_plains
- Gaping chasm; barren field; crystals; rocks; small craters; non-aggro monsters (Cenere)
- xiaolin
- Walled complex; temple/pagoda; Bajin style; daylight
- xiating
- Shallow canal; tents; boats; ballistae; daylight
- xiatingfl
- Flooded canal; tents; boats; ballistae; daylight
- yalla
- City; wandering Nos/Os; pools; mossy buildings; dim
- yalla_in01
- Indoor; throne room; front desk; bedrooms; dim
- ygg_view - BROKEN
- ygg_village
- Giant roots; water; waterfall; houses; palace entrance; daylight
- youkaimt
- Town; huts; temple; houses; temple; Bajin style; daylight
- zhu_in01
- Indoor; throne room, indoor garden; Bajin style; warmly lit
- zhu_in02
- Indoor; inn; tavern; barrel room; bedrooms; warmly lit
- zhunan_west
- Small community; walled; market place; wagons; Bajin style; daylight